Anna Yam, Ph.D.
Affiliations: | University of Florida, Gainesville, Gainesville, FL, United States |
Google:
"Anna Yam"Mean distance: 19.81 (cluster 29)
Parents
Sign in to add mentorMichael Marsiske | grad student | 2008-2014 | UF Gainesville | |
(The effects of spatially-demanding videogame training on mental rotation performance and confidence in older adults.) |
BETA: Related publications
See more...
Publications
You can help our author matching system! If you notice any publications incorrectly attributed to this author, please sign in and mark matches as correct or incorrect. |
Taylor B, Yam A, Belchior P, et al. (2021) Videogame and Computer Intervention Effects on Older Adults' Mental Rotation Performance. Games For Health Journal. 10: 198-203 |
Belchior P, Yam A, Thomas KR, et al. (2018) Computer and Videogame Interventions for Older Adults' Cognitive and Everyday Functioning. Games For Health Journal |
Belchior P, Marsiske M, Leite WL, et al. (2016) Older Adults' Engagement During an Intervention Involving Off-the-Shelf Videogame. Games For Health Journal. 5: 151-6 |
Yam A, Gross AL, Prindle JJ, et al. (2014) Ten-year longitudinal trajectories of older adults' basic and everyday cognitive abilities. Neuropsychology. 28: 819-28 |
Yam A, Marsiske M. (2013) Cognitive longitudinal predictors of older adults' self-reported IADL function. Journal of Aging and Health. 25: 163S-85S |
Mills DL, Dai L, Fishman I, et al. (2013) Genetic mapping of brain plasticity across development in Williams syndrome: ERP markers of face and language processing. Developmental Neuropsychology. 38: 613-42 |
Belchior P, Marsiske M, Sisco SM, et al. (2013) Video game training to improve selective visual attention in older adults. Computers in Human Behavior. 29: 1318-1324 |
Belchior P, Marsiske M, Sisco S, et al. (2012) Older adults' engagement with a video game training program. Activities, Adaptation & Aging. 36: 269-279 |