Kenneth R. Koedinger
Affiliations: | Carnegie Mellon University, Pittsburgh, PA |
Area:
Cognitive Psychology, Educational Psychology Education, Computer ScienceGoogle:
"Kenneth Koedinger"Children
Sign in to add traineeSantosh Mathan | grad student | 2003 | Carnegie Mellon |
Octav Popescu | grad student | 2005 | Carnegie Mellon |
Ryan S. Baker | grad student | 2006 | Carnegie Mellon |
Hao Cen | grad student | 2009 | Carnegie Mellon |
Ido Roll | grad student | 2009 | Carnegie Mellon |
Ruth Wylie | grad student | 2011 | Carnegie Mellon |
Turadig Aleahmad | grad student | 2012 | Carnegie Mellon |
Paulo Carvalho | post-doc | 2016- | Carnegie Mellon (Neurotree) |
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Publications
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Huang Y, Dang S, Elizabeth Richey J, et al. (2023) Using latent variable models to make gaming-the-system detection robust to context variations. User Modeling and User-Adapted Interaction. 33: 1211-1257 |
Koedinger KR, Carvalho PF, Liu R, et al. (2023) An astonishing regularity in student learning rate. Proceedings of the National Academy of Sciences of the United States of America. 120: e2221311120 |
Yannier N, Hudson SE, Koedinger KR, et al. (2021) Active learning: "Hands-on" meets "minds-on". Science (New York, N.Y.). 374: 26-30 |
Uchidiuno J, Yarzebinski E, Keebler E, et al. (2019) Learning from african classroom pedagogy to increase student engagement in education technologies The Compass. 99-110 |
Rosé CP, McLaughlin EA, Liu R, et al. (2019) Explanatory learner models: Why machine learning (alone) is not the answer British Journal of Educational Technology. 50: 2943-2958 |
Uchidiuno J, Yarzebinski E, Madaio M, et al. (2018) Designing Appropriate Learning Technologies for School vs Home Settings in Tanzanian Rural Villages The Compass. 9 |
Wiese ES, Koedinger KR. (2017) Designing Grounded Feedback: Criteria for Using Linked Representations to Support Learning of Abstract Symbols International Journal of Artificial Intelligence in Education. 27: 448-474 |
Koedinger KR, Yudelson MV, Pavlik PI. (2016) Testing Theories of Transfer Using Error Rate Learning Curves. Topics in Cognitive Science |
Yannier N, Hudson SE, Wiese ES, et al. (2016) Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment: Evidence from EarthShake Acm Transactions On Computer-Human Interaction. 23: 26 |
Liu R, Patel R, Koedinger KR. (2016) Modeling common misconceptions in learning process data Acm International Conference Proceeding Series. 25: 369-377 |