Erik Andersen - Publications

Affiliations: 
University of Washington, Seattle, Seattle, WA 

8 high-probability publications. We are testing a new system for linking publications to authors. You can help! If you notice any inaccuracies, please sign in and mark papers as correct or incorrect matches. If you identify any major omissions or other inaccuracies in the publication list, please let us know.

Year Citation  Score
2015 O'Rourke E, Andersen E, Gulwani S, Popović Z. A framework for automatically generating interactive instructional scaffolding Conference On Human Factors in Computing Systems - Proceedings. 2015: 1545-1554. DOI: 10.1145/2702123.2702580  0.524
2015 Butler E, Andersen E, Smith AM, Gulwani S, Popovíc Z. Automatic game progression design through analysis of solution features Conference On Human Factors in Computing Systems - Proceedings. 2015: 2407-2416. DOI: 10.1145/2702123.2702330  0.579
2013 Andersen E, Gulwani S, Popović Z. A trace-based framework for analyzing and synthesizing educational progressions Conference On Human Factors in Computing Systems - Proceedings. 773-782. DOI: 10.1145/2470654.2470764  0.459
2012 Smith AM, Andersen E, Mateas M, Popović Z. A case study of expressively constrainable level design automation tools for a puzzle game Foundations of Digital Games 2012, Fdg 2012 - Conference Program. 156-163. DOI: 10.1145/2282338.2282370  0.596
2011 Liu YE, Andersen E, Snider R, Cooper S, Popović Z. Feature-based projections for effective playtrace analysis Proceedings of the 6th International Conference On the Foundations of Digital Games, Fdg 2011. 69-76. DOI: 10.1145/2159365.2159375  0.579
2011 Andersen E, Liu YE, Snider R, Szeto R, Cooper S, Popović Z. On the harmfulness of secondary game objectives Proceedings of the 6th International Conference On the Foundations of Digital Games, Fdg 2011. 30-37. DOI: 10.1145/2159365.2159370  0.61
2011 Andersen E, Liu YE, Snider R, Szeto R, Popović Z. Placing a value on aesthetics in online casual games Conference On Human Factors in Computing Systems - Proceedings. 1275-1278. DOI: 10.1145/1978942.1979131  0.431
2010 Wampler K, Andersen E, Herbst E, Lee Y, Popovíc Z. Character animation in two-player adversarial games Acm Transactions On Graphics. 29. DOI: 10.1145/1805964.1805970  0.634
Show low-probability matches.