Sophie Kenny

2017-2018 Kinesiology University of Waterloo, Waterloo, ON, Canada 
 2018- VPixx Technologies 
"Sophie Kenny"
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Weech S, Kenny S, Lenizky M, et al. (2020) Narrative and gaming experience interact to affect presence and cybersickness in virtual reality International Journal of Human-Computer Studies. 138: 102398
Weech S, Kenny S, Calderon CM, et al. (2020) Limits of subjective and objective vection for ultra-high frame rate visual displays Displays. 64: 101961
Weech S, Kenny S, Barnett-Cowan M. (2019) Presence and Cybersickness in Virtual Reality Are Negatively Related: A Review. Frontiers in Psychology. 10: 158
Kenny S, Mahmood N, Honda C, et al. (2019) Perceptual Effects of Inconsistency in Human Animations Acm Transactions On Applied Perception. 16: 1-18
Kenny S, Troje N. (2016) Effects of movement-shape inconsistencies on perceived weight of lifted boxes. Journal of Vision. 16: 276
Weech S, McAdam M, Kenny S, et al. (2014) What causes the facing-the-viewer bias in biological motion? Journal of Vision. 14: 10
Kenny S, Troje N. (2014) Changes in camera elevation dictate perception of point-light walkers' facing direction. Journal of Vision. 14: 1017-1017
Troje N, Weech S, Kenny S. (2013) Can we perceive linear perspective in biological motion point-light displays? Journal of Vision. 13: 188-188
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