Year |
Citation |
Score |
2018 |
Fields DA, Kafai Y, Nakajima T, Goode J, Margolis J. Putting Making into High School Computer Science Classrooms: Promoting Equity in Teaching and Learning with Electronic Textiles in Exploring Computer Science Equity & Excellence in Education. 51: 21-35. DOI: 10.1080/10665684.2018.1436998 |
0.329 |
|
2017 |
Kafai Y. Connected Gaming: An Inclusive Perspective for Serious Gaming International Journal of Serious Games. 4. DOI: 10.17083/IJSG.V4I3.174 |
0.322 |
|
2015 |
Kafai YB, Burke Q. Constructionist Gaming: Understanding the Benefits of Making Games for Learning. Educational Psychologist. 50: 313-334. PMID 27019536 DOI: 10.1080/00461520.2015.1124022 |
0.366 |
|
2015 |
Vasudevan V, Kafai Y, Yang L. Make, wear, play: Remix designs of wearable controllers for scratch games by middle school youth Proceedings of Idc 2015: the 14th International Conference On Interaction Design and Children. 339-342. DOI: 10.1145/2771839.2771911 |
0.374 |
|
2011 |
Kafai YB, Peppler KA. Youth, Technology, and DIY Developing Participatory Competencies in Creative Media Production Review of Research in Education. 35: 89-119. DOI: 10.3102/0091732X10383211 |
0.703 |
|
2009 |
Kafai YB. World of Whyville Games and Culture. 5: 3-22. DOI: 10.1177/1555412009351264 |
0.332 |
|
2009 |
Fields DA, Kafai YB. Knowing and Throwing Mudballs, Hearts, Pies, and Flowers Games and Culture. 5: 88-115. DOI: 10.1177/1555412009351263 |
0.316 |
|
2009 |
Fields DA, Kafai YB. ‘‘Stealing From Grandma’’ or Generating Cultural Knowledge? Games and Culture. 5: 64-87. DOI: 10.1177/1555412009351262 |
0.316 |
|
2009 |
Peppler KA, Kafai YB. Gaming Fluencies: Pathways into Participatory Culture in a Community Design Studio International Journal of Learning and Media. 1: 45-58. DOI: 10.1162/Ijlm_A_00032 |
0.683 |
|
2008 |
Kafai YB, Desai S, Peppler KA, Chiu GM, Moya J. Mentoring partnerships in a community technology centre: A constructionist approach for fostering equitable service learning Mentoring & Tutoring: Partnership in Learning. 16: 191-205. DOI: 10.1080/13611260801916614 |
0.672 |
|
2008 |
Kafai YB. How computer games help children learn Science Education. 92: 378-381. DOI: 10.1002/SCE.20261 |
0.345 |
|
2007 |
Peppler KA, Kafai YB. From SuperGoo to Scratch: exploring creative digital media production in informal learning Learning, Media and Technology. 32: 149-166. DOI: 10.1080/17439880701343337 |
0.687 |
|
2001 |
Burnam B, Kafai YB. Ethics and the Computer: Children's Development of Moral Reasoning about Computer and Internet Use. Journal of Educational Computing Research. 25: 111-127. DOI: 10.2190/Phxw-Bk5D-9Gdp-Qr7N |
0.401 |
|
1999 |
Kafai YB, Sutton S. Elementary School Students' Computer and Internet Use at Home: Current Trends and Issues Journal of Educational Computing Research. 21: 345-362. DOI: 10.2190/A0AF-YJ73-Q6BE-1K5C |
0.382 |
|
1997 |
Kafai YB, Carter Ching C, Marshall S. Children as designers of educational multimedia software Computers & Education. 29: 117-126. DOI: 10.1016/S0360-1315(97)00036-5 |
0.318 |
|
1996 |
Kafai Y. Learning through artifacts: communities of practice in classrooms Ai & Society. 10: 89-100. DOI: 10.1007/Bf02716758 |
0.38 |
|
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