Robert Jacobs - US grants
Affiliations: | University of Rochester, Rochester, NY |
Website:
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The funding information displayed below comes from the NIH Research Portfolio Online Reporting Tools and the NSF Award Database.The grant data on this page is limited to grants awarded in the United States and is thus partial. It can nonetheless be used to understand how funding patterns influence mentorship networks and vice-versa, which has deep implications on how research is done.
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High-probability grants
According to our matching algorithm, Robert Jacobs is the likely recipient of the following grants.Years | Recipients | Code | Title / Keywords | Matching score |
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1995 — 1998 | Aue, Donald [⬀] Reich, Norbert (co-PI) [⬀] Jacobs, Robert (co-PI) [⬀] Lipshutz, Bruce (co-PI) [⬀] |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
Graphics Workstation For Undergraduate Teaching @ University of California-Santa Barbara This project is purchasing a network of six graphics workstations that, together with existing Macintosh and DEC computers, serves as the basis for new course developments in the area of computational chemistry within the undergraduate curriculum in the chemistry department and the Pharmacology Program of the biological sciences department. The new computers are being used in courses in Freshman chemistry, organic and advanced organic chemistry, biochemistry, polymer chemistry, computational chemistry, and upper-division pharmacology courses and are being used to support undergraduate research projects in the academic year and the summers. The capabilities of this new instrumentation makes it possible to communicate to students the reality and excitement of modern developments in chemistry and to involve these students in exercises and projects that will give them "hands-on" access to these computational techniques as an integral part of our undergraduate curriculum. Thus far, experimental courses in this area have been very enthusiastically accepted by students and give students a set of skills that serve them in graduate and professional schools and careers in the bulk chemical and pharmaceutical industries. |
0.958 |
1995 — 1999 | Jacobs, Robert A | R29Activity Code Description: Undocumented code - click on the grant title for more information. |
Learning in Modular Systems: a Computational Approach @ University of Rochester Nearly all of the research investigating the modular nature of the mind/brain in general, and the acquisition of functional specializations in particular, is behavioral or neuroscientific in character. The progress of this research effort has been impeded by a lack of computational studies that attempt to relate functional properties with underlying cognitive and neural mechanisms. Jacobs's research program has developed a family of computational architectures, referred to as mixtures-of- experts architectures, that acquire functional specializations by combining associative learning mechanisms and competitive learning mechanisms. Within the mixtures-of-experts computational framework, a surprising result is that the mechanisms underlying the acquisition of functional specializations and the mechanisms underlying the acquisition of modular integrations are identical. The goal of the proposed research is to develop these mechanisms for the purpose of acquiring modular integrations. Studies one through three investigate bootstrap learning; that is, the ability to use solutions to simpler tasks as "building blocks" for more difficult tasks. One aim of these studies is to investigate the role of context-dependent visual object representations in the acquisition of invariant visual representations. Studies four and five use the mixtures-of-experts architecture to investigate the aggregation of multiple expert opinions. In particular, they examine the issue of whether modular integrations during visual processing should be based on selection or on combination. |
0.958 |
1998 — 2002 | Aslin, Richard [⬀] Newport, Elissa (co-PI) [⬀] Jacobs, Robert Hauser, Marc |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
Kdi: Statistical Learning and Its Constraints @ University of Rochester Both humans and non-human primates show remarkable learning abilities. However, these abilities are often limited to certain domains, developmental periods, or behavioral contexts. For example, nearly all humans acquire one or more complex linguistic systems-that is, languages -- but not all humans acquire complex musical systems. Similarly, non-human primates are exceptionally adept at learning to forage for and categorize different types of food, but are severely limited in acquiring complex communication systems. Also, both humans and non-human primates appear to learn best in several domains during early periods of development. Thus, learning is nearly always characterized by specializations, rather than by general-purpose mechanisms. Understanding the constraints on learning will contribute to basic research, by accounting for domain- and species-specializations, and to applied research, by refining our understanding of which domains, ages, and contexts are optimal for human |
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1999 — 2001 | Jacobs, Robert A | P41Activity Code Description: Undocumented code - click on the grant title for more information. |
Learning Models of Spatio Motor Calibration @ University of Rochester The representations used by humans for motor control can be readily studied by imitation learning. Subjects imitate the movements of an instructor under different conditions. During these trials eye and hand movements are recorded. Preliminary results show that the representations of copied and copied from memory movements are different implying different internal systems. |
0.958 |
2000 — 2003 | Jacobs, Robert A | R01Activity Code Description: To support a discrete, specified, circumscribed project to be performed by the named investigator(s) in an area representing his or her specific interest and competencies. |
Experience-Dependent Perception of Visual Depth @ University of Rochester DESCRIPTION (Adapted from applicant's abstract): The human visual system obtains information about object depth from a large number of distinct cues. A full understanding of visual depth perception requires an understanding of how information provided by these cues is combined by our visual systems. Although nearly all theories of visual depth perception use the concept of cue reliability, we lack a good understanding of what this concept means, of how observers can measure cue reliability, and of what observers can do once they have measured it. The proposed research program places much importance on the need to understand observers' estimates of cue reliabilities, and on the need to understand how observers use these reliabilities during visual reliability judgments, and the roles that these factors play in experience-dependent adaptation of visual depth perception. Two types of experience-dependent adaptation are considered. Cue combination learning refers to the adaptation of the integration process that combines depth estimates based on individual cues into a single, composite depth estimate. Cue recalibration refers to the adaptation of depth interpretations of individual visual cues, such as adaptation of depth-from-motion estimates or adaptation of depth-from-texture estimates. The research program hypothesizes that observers regard a depth cue as reliable when: (i) depth estimates based on that cue are less variable than estimates based on other cues; or when (ii) depth estimates based on that cue are positively correlated with estimates based on other cues. It also hypothesizes that observers adapt their depth perception strategies so as to: (i) rely more heavily on reliable cues during cue integration; and to (ii) recalibrate depth judgments based on unreliable cues so that they more closely match those based on reliable cues. |
0.958 |
2002 — 2006 | Jacobs, Robert Lopez, Jose Kerr, Russell [⬀] |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
Me: Cloning of Elisabethatriene Cyclase For Use in the Synthesis of Diterpenes @ Florida Atlantic University Marine organisms have proven to be a prolific source of novel, biologically active natural |
0.942 |
2008 — 2013 | Jacobs, Robert | N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
A Machine Learning Approach to Human Visual Learning @ University of Rochester The proposed research program consists of experimental and computational studies of human visual learning. The project focuses on the information processing mechanisms mediating the perceptual learning that underlies expertise in a variety of STEM fields, such as biology, astronomy, and geoscience. In particular, the investigators attempt to take advantage of insights from the field of Machine Learning (e.g., its formalisms for conceptualizing the properties of different learning environments, its powerful sets of statistical learning algorithms for each environment, and its numerous mathematical and empirical findings about the advantages and disadvantages of these algorithms). The studies look at learning performance on lower-level and higher-level discrimination tasks in four types of learning environments: supervised, unsupervised, semi-supervised, and reinforcement learning environments. The project also explores visual learning based on correlated perceptual signals in multisensory or multi-cue environments, such as when a person both sees and touches surfaces. The computational studies compare people's learning performances with the statistically optimal performances of "ideal learners", and also with the performances of on-line learning algorithms from the Machine Learning literature. A key hypothesis is that people can visually learn with "unlabeled" data items (i.e., items that are not labeled by an instructor as examples of a particular category of interest) by transferring knowledge gained with "labeled" data items or by transferring knowledge gained from other sensory modalities. The work has important implications for the design of STEM training environments. |
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2009 — 2015 | Gu, Jinwei (co-PI) [⬀] Pelz, Jeff Rosen, Mitchell Tarduno, John (co-PI) [⬀] Jacobs, Robert |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
An Active Vision Approach to Understanding and Improving Visual Training in the Geosciences @ University of Rochester Field experience is a fundamental part of the training of student geologists, but practical considerations limit the numbers of students who can take part in extensive field programs. Moreover, little is known about how novice geologists acquire the visual skills of experts, raising questions about how best to develop teaching interventions. The 5-year project investigates differences between expert and novice geoscientists in the field and in a virtual semi-immersive display environment. The research team is composed of scientists and educators with expertise in perceptual learning, geology and geophysics, the recording and analyzing of eye movements, and large-field-of-view image capture of natural environments. They hypothesize that there are large differences between the eye-movement sequences of experts and novices, and that novices will show improvement during a field trip. The researchers will study similar groups in a virtual environment, hoping to gain additional insight into learning through comparisons of the data collected in the two environments. Their ultimate goal is to design a virtual semi-immersive environment that replicates the salient aspects of the field learning experience. |
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2014 — 2017 | Jacobs, Robert | N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
A Grammar-Based Approach to Visual-Haptic Object Perception @ University of Rochester People can perceive the shape of objects accurately and reliably but how this occurs is not yet understood. This ability may stem, at least in part, from our use of both visual information and haptic information (information obtained when an object is touched or grasped). Moreover, if we learn to recognize an object based on visual information, we can often recognize the same object when our eyes are closed but we are allowed to grasp it. Similarly, if we learn to recognize an object based on haptic information, we can often recognize the object when we see it but cannot touch it. In other words, we exhibit cross-modal transfer of object shape information. How does information from the eyes and hands link up in the brain to yield a coherent representation of object shape? Insights obtained from this research can contribute both to our understanding of how humans perceive object shape using vision and/or touch and to development of improved robotic and other artificial intelligence systems operating in multi-modal settings in industrial, medical, military, and other applications. |
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2015 — 2020 | Kautz, Henry [⬀] Hoque, Mohammed Deangelis, Gregory Jacobs, Robert |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
@ University of Rochester Understanding the cognitive and neural basis of human behavior is one of the most fundamental areas of scientific inquiry for the 21st Century. It will impact almost every facet of human existence, including commerce, education, health care, and national security, as well as basic science. This National Science Foundation Research Traineeship (NRT) award prepares Ph.D. students at the University of Rochester to advance discoveries at the intersection of computer science, brain and cognitive sciences, and neuroscience. Trainees will be prepared to harness the burgeoning power of data science to make novel inroads into understanding the neural foundations of human behavior. Trainees will learn to be equally comfortable applying these skills in industrial and academic settings. By emphasizing both practical applications and basic science, this program will prepare trainees to develop research solutions relevant to today?s societal needs as well as develop research approaches of critical importance to future needs. |
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2016 — 2021 | Tarduno, John (co-PI) [⬀] Jacobs, Robert |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
Collaborative Research: Visual Training in the Geosciences by Training Visual Working Memory @ University of Rochester This project will identify ways to improve education and training in the geosciences, building on fundamental research in cognitive science. Geoscience is a STEM discipline that is of growing importance to several national and global issues, including climate change, energy resources, and understanding earthquake activity. Expertise in geoscience depends heavily upon unconscious perceptual skills that are difficult or impossible to impart through traditional classroom education. Consequently there is a great need to improve or develop new methods for perceptual training (i.e., training students to visually detect, identify, and interpret geologic processes) and to study how educational practices in this area may be optimized. This project will apply a cognitive science approach to meet this goal, by conducting behavioral experiments involving geoscience students, and developing computational models of human cognition. This project is supported by NSF's EHR Core Research (ECR) program. The ECR program emphasizes fundamental STEM education research that generates foundational knowledge in the field. |
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2018 — 2021 | Jacobs, Robert | N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
Compcog: a Machine Learning Approach to Human Perceptual Similarity @ University of Rochester Similarity is fundamental to nearly all aspects of human cognition. Perception uses similarity: when viewing a person's face, we (unconsciously) calculate its similarity to the faces of people we know in order to recognize who we are looking at. Categorization uses similarity: when judging whether a building was designed by the architect Frank Lloyd Wright, we calculate its similarity to buildings known to have been designed by Wright in order to make our best estimate. Reasoning and problem solving use similarity: when attempting to solve a calculus problem, we calculate its similarity to previous problems that we have encountered in order to determine a good solution strategy. However, how people calculate the similarity of two items is not yet understood. Which features of items do people use to calculate similarity? And how are the feature values of items compared in order to calculate similarity? This research project will use human experimentation and computational modeling to address these questions when items are viewed or grasped. A long-term benefit of the project is that a greater understanding of people's perceptual similarity judgments will provide a foundation for understanding how people calculate and use similarity in other areas of cognition. While conducting the research, undergraduate and graduate students will be mentored in the cross-disciplinary approach embodied in our investigation through participation in both experimental and computational aspects of the research project. |
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