David H. Laidlaw - US grants
Affiliations: | Computer Science | Brown University, Providence, RI |
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The funding information displayed below comes from the NIH Research Portfolio Online Reporting Tools and the NSF Award Database.The grant data on this page is limited to grants awarded in the United States and is thus partial. It can nonetheless be used to understand how funding patterns influence mentorship networks and vice-versa, which has deep implications on how research is done.
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High-probability grants
According to our matching algorithm, David H. Laidlaw is the likely recipient of the following grants.Years | Recipients | Code | Title / Keywords | Matching score |
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1999 — 2003 | Cooper, David [⬀] Mumford, David (co-PI) [⬀] Kimia, Benjamin (co-PI) [⬀] Laidlaw, David Joukowsky, Martha (co-PI) [⬀] |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
Kdi: 3d Free-Form Models For Geometric Recovery and Applications to Archaeology @ Brown University With National Science Foundation support Dr David Cooper and his colleagues will develop a technology for the recovery of 3D free-form object and selected scene structure from one or more images and video. The technique is based on the development of 3D shape representation and a semi-interactive, mixed-initiative system, along with machine decision-directed Bayesian surface-estimation. The main focus of the effort is the development of tools useful in archaeological site and artifact reconstruction and architecture. This will impact low level shape models and how they are assembled to form either more complex objects or complete ones. The latter condition often occurs at archaeological excavation sites where objects are found in pieces, or have been damaged from erosion. |
0.915 |
1999 — 2003 | Reiss, Steven [⬀] Laidlaw, David |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
Visualization For Software Understanding @ Brown University The impact of this work will be threefold. The immediate result will be a prototype system for using software visualization for understanding. Educationally, the work will expose students to visualization as a means of understanding and get them interested and involved in working on the difficult problems inherent in visualization and understanding. Finally, the broader impact of this project will be to establish foundations for future software visualization and understanding efforts by solving some of the basic problems in these areas. |
0.915 |
2000 — 2001 | Laidlaw, David | N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
Computer Graphics Tools For Understanding Tensor-Valued Volume Data: a Painting Metaphor @ Brown University |
0.915 |
2000 — 2005 | Tarr, Michael Laidlaw, David Karniadakis, George (co-PI) [⬀] |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
@ Brown University Visualization of Multi-valued Scientific Data: Applying Ideas from Art and Perceptual Psychology |
0.915 |
2001 — 2008 | Laidlaw, David | N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
@ Brown University This project will conduct research into shape modeling and its applications coupled with the development of a methodology for teaching the skills needed for successful multi-disciplinary research projects. The education plan is integrated with the research effort, which includes development of computational tools for capturing geometry, representing it within the computer, and using those representations for specific applications in archaeology and biological modeling. |
0.915 |
2003 — 2007 | Laidlaw, David | N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
Itr Collaborative Research: Perceptual Optimization For Data Visualization @ Brown University Much of human intelligence can be broadly characterized as the ability to identify patterns and the visual system is the most sophisticated pattern finding mechanism that we have. Of all of our Perceptual systems, vision dominates. It is estimated to engage 50% of the cortex and 70% of all our sensory receptors are visual, but is only just becoming possible to display as much information as the human visual system is capable of absorbing. |
0.915 |
2004 — 2009 | Laidlaw, David Richardson, Peter (co-PI) [⬀] Karniadakis, George (co-PI) [⬀] Swartz, Sharon (co-PI) [⬀] |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
@ Brown University This project is to discover new distributed simulation, visualization, and analysis tools for interacting with and understanding multi-valued volumes of scientific data and the biological phenomena they measure. The tools will be developed and evaluated in close collaboration with biologists studying three independent flow-related problems: coronary artery lesion and thrombus formation, the mechanisms and evolution of bat flight, and the mechanism and evolution of fish propulsion and maneuvering. |
0.915 |
2005 — 2006 | Tarr, Michael Ress, David (co-PI) [⬀] Laidlaw, David Sanes, Jerome [⬀] Blumstein, Sheila (co-PI) [⬀] |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
Acquisition of a 3t Mri System @ Brown University With support from a National Science Foundation Major Research Instrumentation Award, Brown University will acquire a 3 Tesla magnetic resonance imaging (MRI) system. The MRI system will become housed in a research-dedicated MRI suite within the newly constructed Life Sciences Building at Brown, and it will form the core infrastructure for MRI-related research conducted by more than 100 faculty, research staff, and students in the Brown University community, including its College of Arts and Sciences and Medical School. Researchers at Brown will use the NSF-fund MRI system primarily to investigate fundamentals of brain structure and function. In addition to Brown users, researchers from other nearby institutions, such as the University of Rhode Island, Regina Saliva University, and University of Massachusetts-Dartmouth can have access to the 3 Tesla MRI system. |
0.915 |
2005 — 2008 | Laidlaw, David H | R01Activity Code Description: To support a discrete, specified, circumscribed project to be performed by the named investigator(s) in an area representing his or her specific interest and competencies. |
Mri+Dti-Based Tools For Analyzing White Matter Variation @ Brown University DESCRIPTION (provided by applicant): In this multidisciplinary project, a team of investigators will design and apply software tools that can simultaneously segment neural tissues and identify the locations of bundles of neural fibers in the brain. The tools will operate on combined structural and diffusion magnetic resonance (MR) datasets of the nervous system and will produce morphometric measures of each white matter (WM) structure, including its trajectory; cross section, which may vary along the trajectory; and fiber density. The proposed software tools will globally model imaging datasets. Numerical algorithms will adjust the parameters of a model of neural tissues and WM structures until the model is consistent with all of the acquired imaging data and maintains anatomical constraints such as incompressibility and continuity of neural fibers. The tools will differ from current morphometric tools in several ways: they will be more automated; they will incorporate and use all of the complementary information available in the different MR modalities; and they will not have the inaccuracies that are inherent to most current tractography methods. This research project is innovative in several ways. First, the WM measures will be comparable across subjects without image-level registration because parameters based on WM structures can be compared directly. Second, the investigators will use inverse solution methods to model the multi-valued volume images, globally resolve ambiguities in morphometric measures from local image artifacts such as partial volume effects. Third, the modeling approach will not contract diffusion measurements to tensor values. Thus, hard-to-resolve features such as fiber intersections and projections will be preserved. Finally, we will validate the tools at many levels, including histology, macaque imaging, biological variation in normal volunteers, and clinical feasibility studies in brain tumors, HIV-related neuropathology, and multiple sclerosis. The successful development, validation, and application of these sophisticated software tools may spur further development of medical imaging data modeling. The precise measures of brain structures produced should have a significant impact on biomedical research, will provide a deeper understanding of the brain and how it changes, and could play an important role in surgical planning. More broadly, the tools should apply to research studies of any biological process that involves changes in WM. |
1 |
2006 — 2007 | Breuer, Kenneth (co-PI) [⬀] Laidlaw, David Swartz, Sharon (co-PI) [⬀] |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
@ Brown University The research project is aimed to create a Dynamic Data Driven Application aimed at improving the understanding of a complex biophysical system - the flight of bats. The system is comprised of a multi-level hierarchical simulation of bat flight based on parameterized features of bat morphology and behavior. The simulation operates at multiple levels of physical approximation and computational speed, and is capable of very rapid solutions but requires input from measurements to ensure fidelity and optimality. This input will be provided in an integrated fashion, drawing from a parallel series of experiments in which several discrete data streams will be generated, including kinematic wing data, wake velocity data over a series of two dimensional cutting planes, as well as other data such as bone deformation, experimentally-determined material properties, etc. This data will direct the simulation ensuring accurate solutions, but still with high responsiveness. The data streams will be monitored, synthesized, combined and processed using an advanced immersive visualization environment which will be used to guide the interactions between the measurement and simulation and to organize the disparate streams of data. The simulation environment to be developed is the first such system capable of generating timely solutions of complex flows over highly unsteady and deformable structures. This has multiple scientific and engineering benefits ranging from the ability to address fundamental questions in evolutionary biology to the design of bio-mimetic structures that draw from the abilities of bats on the wing. The direction provided by the experiment will guide scientists to the key sensitivities of these complex flying systems and provide insight to the complexities of animal flight mechanics. Lastly, the visualization systems will provide a unique tool for the synthesis and management of dynamic data drawn from a wide and disparate variety of data sources each having different qualities. |
0.915 |
2006 — 2010 | Laidlaw, David Richardson, Peter (co-PI) [⬀] Karniadakis, George [⬀] |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
@ Brown University PIs: George Karniadakis (Brown University), Steven Dong (Purdue University) and |
0.915 |
2006 — 2010 | Laidlaw, David Gatesy, Stephen (co-PI) [⬀] Brainerd, Elizabeth [⬀] |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
@ Brown University This award is for the development of instrumentation for 3D visualization of rapid skeletal motion in vertebrates. Its two primary components are (1) a high-speed, biplane X-ray fluoroscopy system and (2) automated software for precise, 3D skeletal animation by aligning 3D CT bone models with pairs of 2D X-ray images. The result will be a substantial advance over technology that is currently available for research in vertebrate functional morphology and biomechanics. The objective is to make dynamic 3D skeletal imaging an affordable and widely available technique. The new combination of high-speed, biplane X-ray and 3D visualization software is named "CTX imaging." Vertebrate functional morphology is an active and growing subfield of organismal biology in which the mechanical and evolutionary relationships between anatomical form and biomechanical function are investigated. For example, the action of long tendons as springs in kangaroo hopping, the effect of mouth size and shape on suction feeding in fish, and the function of the "wishbone" in bird flight have all been explained in the past two decades by functional morphologists. New discoveries in functional morphology have consistently been driven by the introduction of new technologies, such as high-speed cameras, electromyography, force plates and digital particle image velocimetry. Natural movements in animals almost always occur in 3D and often are very fast. Quantification of rapid skeletal movement in 3D would be a powerful technique for relating form to function, but functional morphologists have had no technique for measuring bone movements in 3D. The movement of external markers on the skin is generally used as a proxy for skeletal movement, but skin is often loose and the markers do not track the skeleton well. CTX analysis of a CT scan plus two X-ray movies will produce a highly accurate 3D animation of skeletal elements moving in space. These will be more than stick figures -- the complete 3D morphology of each bone will be present and animated precisely with this technique. Biplane X-ray imaging and CTX analysis will make it possible to study aspects of skeletal kinematics that are largely inaccessible with other techniques, such as long axis rotation of bones, putative bending of fine bones in small animals, and the relative 3D motions of the articular surfaces of joints. CTX will provide more accurate data for input into musculoskeletal models, such as joint angles for inverse dynamics and neural control models. This is an interdisciplinary proposal combining the expertise of two functional morphologists (Brainerd and Gatesy) who have extensive experience with dynamic X-ray imaging of animal movement and a computer scientist (Laidlaw) who specializes in building computational tools for accelerating science, with particular emphasis on scientific visualization tools. |
0.915 |
2007 — 2010 | Breuer, Kenneth (co-PI) [⬀] Laidlaw, David Swartz, Sharon [⬀] |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
Bat Wing Structure and the Aerodynamic Mechanisms of Flapping Flight @ Brown University Flight is the most common mode of animal locomotion, used by over 1200 species of bats, 10,000 birds, and more than a million species of flying insects. It is thus surprising that understanding of the mechanics, aerodynamics, and evolution of biological flight is quite limited. For example, it was long believed that the wings of bats generate lift in the same way as human-engineered airplanes. Recently, it has been demonstrated that the aerodynamics of bat wings are very different from those of rigid wings, and that bat wings undergo enormous shape changes during flight. Two major impediments to in-depth understanding of bat flight are lack of information about the mechanically unique bone, skin, and muscle of bat wings, and the limited ability of human scientists to consider many complex streams of data, such as wing motions, air velocities, and degree of bone bending, together at one time. An interdisciplinary team of researchers from Brown University will carry out the first detailed mechanical tests on the special materials of bat wings, and document the degree to which bat bones bend and skin stretches then recoils during flight. These results will be interpreted by novel computer visualization tools that will bring 3D virtual reality out of the gaming world and into scientific research. One of the broader impacts of this project will be the training and mentoring of a number of undergraduate and graduate students from biology, engineering, and computer science. They will learn to work together effectively, aided by new interdisciplinary courses that will be developed by team faculty. Visualization techniques developed here will have broad application in the natural sciences. Additionally, progress will be made toward identifying biological design characteristics that can be used in the future for the construction of novel technologies such as miniaturized autonomous air vehicles. |
0.915 |
2009 — 2015 | Laidlaw, David Van Dam, Andries Karniadakis, George (co-PI) [⬀] Hesthaven, Jan (co-PI) [⬀] |
N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
Mri: Development of a Next-Generation Interactive Virtual-Reality Display Environment For Science @ Brown University Proposal #: CNS 09-23393 |
0.915 |
2010 — 2014 | Laidlaw, David | N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
@ Brown University This collaborative research brings together computer scientists from University of Southern Mississippi (USM) and Brown University and neuroscientists from the University of Mississippi Medical Center (UMMC) to study the design of a scientific visualization language (SVL). Despite the numerous visualization approaches already devised, visualization remains more of an art than a science. Grounded in theories and methods from human-centered computing, machine learning, and cognitive psychology, this work is to develop and evaluate a scientific visualization language (SVL) to provide a principled way to help scientists understand how and why visualizations work. Tools and theories developed in this project can lead to efficient knowledge discovery to help neuroscientists study brains using diffusion tensor magnetic resonance imaging (DTI). |
0.915 |
2013 — 2017 | Laidlaw, David | N/AActivity Code Description: No activity code was retrieved: click on the grant title for more information |
@ Brown University This collaborative research project (IIS-1320046, IIS-1319606) designs a 3-dimensional immersive visualization environment for volume data that is critical in a variety of application domains, such as medicine, engineering, geophysical exploration, and biomechanics. For example, biomechanics researchers examine volumes derived from insect scans to understand how form relates to function, particularly in regard to how insects create internal fluid flows. For effective analysis of a 3D volume, scientists and other users need to integrate various views, peer inside the volume, and separate various structures in the data. However, despite many advances in volume rendering algorithms, neither traditional displays nor traditional interaction techniques are sufficient for efficient and accurate analysis of complex volume datasets. This project develops an approach for interactively exploring and segmenting volume datasets by combining and extending: (1) utilization of advanced, high-fidelity displays based on virtual reality (VR) technologies for improving the visual analysis of volume data, and (2) the use of natural, gesture-based 3D techniques. Using controlled, empirical studies with real-world volume datasets from biomechanics and other biological sciences, the investigators are determining what characteristics of advanced displays can lead to faster, more accurate visual analysis. Iterative design and evaluation methods are being used to develop usable and natural 3D interaction techniques with which users can explore the interior of volume datasets. Beyond the empirical findings of these studies, an important outcome of the project is the design of a next-generation volume data analysis system that can be used by scientists and researchers to improve the efficiency and accuracy of their work. |
0.915 |