Norman I. Badler, Ph.D.
Affiliations: | Computer and Information Science | University of Pennsylvania, Philadelphia, PA, United States |
Area:
graphicsWebsite:
http://www.cis.upenn.edu/~badler/Google:
"Norman Badler"Parents
Sign in to add mentorJohn Mylopoulos | grad student | 1975 | University of Toronto | |
(Temporal Scene Analysis: Conceptual Descriptions of Object Movements.) |
Children
Sign in to add traineeJugal K. Kalita | grad student | ||
Ramamani N. Bindiganavale | grad student | 2000 | Penn |
John P. Granieri | grad student | 2000 | Penn |
Jianping Shi | grad student | 2000 | Penn |
Charles A. Erignac | grad student | 2001 | Penn |
Rebecca T. Mercuri | grad student | 2001 | Penn |
Liwei Zhao | grad student | 2001 | Penn |
Suejung B. Huh | grad student | 2002 | Penn |
Sooha P. Lee | grad student | 2002 | Penn |
Koji Ashida | grad student | 2003 | Penn |
Aaron S. Bloomfield | grad student | 2003 | Penn |
Ying Liu | grad student | 2003 | Penn |
Erdan Gu | grad student | 2006 | Penn |
Seung-Joo Lee | grad student | 2006 | Penn |
Nuria Pelechano Gomez | grad student | 2006 | Penn |
Michael Johns | grad student | 2007 | Penn |
Durell Bouchard | grad student | 2008 | Penn |
Liming Zhao | grad student | 2009 | Penn |
Ben Sunshine-Hill | grad student | 2011 | Penn |
Joseph T. Kider | grad student | 2012 | Penn |
Baohua Wu | grad student | 2014 | Penn |
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Publications
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Sun L, Badler NI. (2018) Exploring the Consequences of Crowd Compression Through Physics-Based Simulation. Sensors (Basel, Switzerland). 18 |
Chen L, Jung CR, Musse SR, et al. (2018) Crowd Simulation Incorporating Thermal Environments and Responsive Behaviors Presence: Teleoperators and Virtual Environments. 26: 436-452 |
Durupinar F, Kapadia M, Deutsch S, et al. (2017) Perform Acm Transactions On Graphics. 36: 1 |
de Almeida IR, Cassol VJ, Badler NI, et al. (2017) Detection of Global and Local Motion Changes in Human Crowds Ieee Transactions On Circuits and Systems For Video Technology. 27: 603-612 |
Durupinar F, Gudukbay U, Aman A, et al. (2015) Psychological Parameters for Crowd Simulation: from Audiences to Mobs. Ieee Transactions On Visualization and Computer Graphics |
Wolf E, Badler NI. (2015) The Distribution of Carried Items in Urban Environments Presence: Teleoperators and Virtual Environments. 24: 187-200 |
Ruhland K, Peters CE, Andrist S, et al. (2015) A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception Computer Graphics Forum |
Beacco A, Pelechano N, Kapadia M, et al. (2015) Footstep parameterized motion blending using barycentric coordinates Computers and Graphics (Pergamon). 47: 105-112 |
Shoulson A, Marshak N, Kapadia M, et al. (2014) ADAPT: The Agent Developmentand Prototyping Testbed. Ieee Transactions On Visualization and Computer Graphics. 20: 1035-47 |
Chong X, Liu W, Huang P, et al. (2014) Hierarchical crowd analysis and anomaly detection Journal of Visual Languages and Computing. 25: 376-393 |