Stephen Palmisano, PhD

Affiliations: 
2000- Psychology University of Wollongong, Keiraville, New South Wales, Australia 
Area:
Self-motion Perception, Vection, Motion Sickness, Cybersickness, Virtual Reality, Stereopsis
Website:
https://scholars.uow.edu.au/stephen-palmisano
Google:
"https://scholar.google.com.au/citations?user=5A517ooAAAAJ&hl=en&oi=ao"
Bio:

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Mean distance: 18.32 (cluster 23)
 
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Publications

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Palmisano S, Allison RS, Teixeira J, et al. (2023) Differences in virtual and physical head orientation predict sickness during active head-mounted display-based virtual reality Virtual Reality. 27: 1293-1313
Ni J, Ito H, Ogawa M, et al. (2022) Prior Exposure to Dynamic Visual Displays Reduces Vection Onset Latency. Multisensory Research. 35: 653-676
Palmisano S, Allison RS, Teixeira J, et al. (2022) Differences in virtual and physical head orientation predict sickness during active head-mounted display-based virtual reality. Virtual Reality. 1-21
Mursic RA, Palmisano S. (2022) Something in the Sway: Effects of the Shepard-Risset Glissando on Postural Activity and Vection. Multisensory Research. 1-33
Evans I, Palmisano S, Croft RJ. (2022) Effect of ambient lighting on frequency dependence in transcranial electrical stimulation-induced phosphenes. Scientific Reports. 12: 7775
Pedram S, Palmisano S, Miellet S, et al. (2022) Influence of age and industry experience on learning experiences and outcomes in virtual reality mines rescue training. Frontiers in Virtual Reality. 3: 941225
Teixeira J, Miellet S, Palmisano S. (2022) Unexpected Vection Exacerbates Cybersickness During HMD-Based Virtual Reality Frontiers in Virtual Reality. 3: 1-14
Palmisano S, Constable R. (2022) Reductions in sickness with repeated exposure to HMD-based virtual reality appear to be game-specific Virtual Reality. 26: 1373-1389
Kim J, Charbel-Salloum A, Perry S, et al. (2022) Effects of display lag on vection and presence in the Oculus Rift HMD Virtual Reality. 26: 425–436
Guo X, Nakamura S, Fujii Y, et al. (2021) Effects of luminance contrast, averaged luminance and spatial frequency on vection. Experimental Brain Research
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