Deanne M. Adams, Ph.D.

Affiliations: 
Psychology University of California, Santa Barbara, Santa Barbara, CA, United States 
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"Deanne Adams"
Mean distance: 21.1 (cluster 60)
 

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Richard E. Mayer grad student 2013 UC Santa Barbara
 (Exploring the Effect of Video Game Playing on Static and Dynamic Spatial Cognition Skills.)
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Publications

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Bediou B, Adams DM, Mayer RE, et al. (2017) Meta-Analysis of Action Video Game Impact on Perceptual, Attentional, and Cognitive Skills. Psychological Bulletin
Green CS, Kattner F, Eichenbaum A, et al. (2017) Playing Some Video Games but Not Others Is Related to Cognitive Abilities. Psychological Science. 956797616644837
McLaren BM, Adams DM, Mayer RE, et al. (2017) A Computer-Based Game that Promotes Mathematics Learning More than a Conventional Approach International Journal of Game-Based Learning. 7: 36-56
Adams DM, Pilegard C, Mayer RE. (2016) Evaluating the Cognitive Consequences of Playing Portal for a Short Duration Journal of Educational Computing Research. 54: 173-195
Clark DB, Virk SS, Barnes J, et al. (2016) Self-explanation and digital games: Adaptively increasing abstraction Computers & Education. 103: 28-43
Killingsworth SS, Clark DB, Adams DM. (2015) Self-Explanation and Explanatory Feedback in Games: Individual Differences, Gameplay, and Learning International Journal of Education in Mathematics, Science and Technology. 3: 162
McLaren BM, Adams DM, Mayer RE. (2015) Delayed Learning Effects with Erroneous Examples: A Study of Learning Decimals with a Web-Based Tutor International Journal of Artificial Intelligence in Education. 25: 520-542
Adams DM, Stull AT, Hegarty M. (2014) Effects of Mental and Manual Rotation Training on Mental and Manual Rotation Performance Spatial Cognition and Computation. 14: 169-198
Adams DM, Clark DB. (2014) Integrating self-explanation functionality into a complex game environment: Keeping gaming in motion Computers and Education. 73: 149-159
Adams DM, McLaren BM, Durkin K, et al. (2014) Using erroneous examples to improve mathematics learning with a web-based tutoring system Computers in Human Behavior. 36: 401-411
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