Kangsoo Kim
Affiliations: | Computer science | University of Central Florida, Orlando, FL, United States |
Google:
"Kangsoo Kim"Mean distance: (not calculated yet)
BETA: Related publications
See more...
Publications
You can help our author matching system! If you notice any publications incorrectly attributed to this author, please sign in and mark matches as correct or incorrect. |
Segear S, Chheang V, Baron L, et al. (2024) Visual Feedback and Guided Balance Training in an Immersive Virtual Reality Environment for Lower Extremity Rehabilitation. Computers & Graphics. 119 |
Norouzi N, Bruder G, Erickson A, et al. (2021) Virtual Animals as Diegetic Attention Guidance Mechanisms in 360-Degree Experiences. Ieee Transactions On Visualization and Computer Graphics |
de Melo CM, Kim K, Norouzi N, et al. (2020) Reducing Cognitive Load and Improving Warfighter Problem Solving With Intelligent Virtual Assistants. Frontiers in Psychology. 11: 554706 |
Erickson A, Norouzi N, Kim K, et al. (2020) Effects of Depth Information on Visual Target Identification Task Performance in Shared Gaze Environments. Ieee Transactions On Visualization and Computer Graphics |
Erickson A, Norouzi N, Kim K, et al. (2020) Sharing gaze rays for visual target identification tasks in collaborative augmented reality Journal On Multimodal User Interfaces. 1-19 |
Kim K, Schubert R, Hochreiter J, et al. (2019) Blowing in the wind: Increasing social presence with a virtual human via environmental airflow interaction in mixed reality Computers & Graphics. 83: 23-32 |
Kim K, Billinghurst M, Bruder G, et al. (2018) Revisiting Trends in Augmented Reality Research: A Review of the 2nd Decade of ISMAR (2008-2017). Ieee Transactions On Visualization and Computer Graphics |
Kim K, Nagendran A, Bailenson JN, et al. (2017) A Large-Scale Study of Surrogate Physicality and Gesturing on Human–Surrogate Interactions in a Public Space Frontiers in Robotics and Ai. 4 |
Kim K, Maloney D, Bruder G, et al. (2017) The effects of virtual human's spatial and behavioral coherence with physical objects on social presence in AR Computer Animation and Virtual Worlds. 28 |
Daher S, Kim K, Lee M, et al. (2016) Exploring social presence transfer in real-virtual human interaction Proceedings - Ieee Virtual Reality. 2016: 165-166 |