Year |
Citation |
Score |
2015 |
Zagal JP, Altizer R. Placeholder content in game development: Benefits and challenges Chi Play 2015 - Proceedings of the 2015 Annual Symposium On Computer-Human Interaction in Play. 745-750. DOI: 10.1145/2793107.2810319 |
0.327 |
|
2012 |
Zagal JP, Tomuro N, Shepitsen A. Natural Language Processing in Game Studies Research: An Overview Simulation and Gaming. 43: 356-373. DOI: 10.1177/1046878111422560 |
0.344 |
|
2011 |
Murphy J, Zagal J. Videogames and the Ethics of Care International Journal of Gaming and Computer-Mediated Simulations. 3: 69-81. DOI: 10.4018/Jgcms.2011070105 |
0.317 |
|
2011 |
Zagal JP, Bruckman AS. Blogging for Facilitating Understanding: A Study of Video Game Education International Journal of Learning and Media. 3: 7-27. DOI: 10.1162/Ijlm_A_00063 |
0.623 |
|
2011 |
Zagal JP, Sharp J. A survey of final project courses in game programs: Considerations for teaching capstone Proceedings of Digra 2011 Conference: Think Design Play. |
0.396 |
|
2010 |
Zagal JP. Ethical reasoning and reflection as supported by single-player videogames Designing Games For Ethics: Models, Techniques and Frameworks. 19-35. DOI: 10.4018/978-1-60960-120-1.ch002 |
0.366 |
|
2010 |
Zagal JP, Bruckman A. Designing online environments for expert/novice collaboration: Wikis to support legitimate peripheral participation Convergence. 16: 451-470. DOI: 10.1177/1354856510375141 |
0.621 |
|
2010 |
Zagal JP, Mateas M. Time in video games: A survey and analysis Simulation and Gaming. 41: 844-868. DOI: 10.1177/1046878110375594 |
0.332 |
|
2009 |
Zachara M, Zagal JP. Challenges for success in stereo gaming: A virtual boy case study Acm International Conference Proceeding Series. 99-106. DOI: 10.1145/1690388.1690406 |
0.371 |
|
2009 |
Zagal JP. Ethically notable videogames: Moral dilemmas and gameplay Breaking New Ground: Innovation in Games, Play, Practice and Theory - Proceedings of Digra 2009. |
0.363 |
|
2009 |
Thomas D, Zagal JP, Robertson M, Bogost I, Huber W. You played that? game studies meets game criticism Breaking New Ground: Innovation in Games, Play, Practice and Theory - Proceedings of Digra 2009. |
0.394 |
|
2009 |
Zagal JP, Schrier K, Sicart M. Workshop: Ethics in videogames Breaking New Ground: Innovation in Games, Play, Practice and Theory - Proceedings of Digra 2009. |
0.39 |
|
2008 |
Zagal JP, Fernández-Vara C, Mateas M. Rounds, levels, and waves: The early evolution of gameplay segmentation Games and Culture. 3: 175-198. DOI: 10.1177/1555412008314129 |
0.356 |
|
2008 |
Zagal JP. A framework for games literacy and understanding games Acm Future Play 2008 International Academic Conference On the Future of Game Design and Technology, Future Play: Research, Play, Share. 33-40. DOI: 10.1145/1496984.1496991 |
0.541 |
|
2008 |
Zagal JP, Bruckman A. Novices, gamers, and scholars: Exploring the challenges of teaching about games Game Studies. 8. |
0.537 |
|
2008 |
Zagal JP, Bruckman A. The game ontology project: Supporting learning while contributing authentically to game studies Computer-Supported Collaborative Learning Conference, Cscl. 499-506. |
0.633 |
|
2007 |
Zagal JP, Bruckman AS. GameLog: Fostering reflective gameplaying for learning Sandbox Symposium 2007 - Acm Siggraph Video Game Symposium, Sandbox '07. 31-38. DOI: 10.1145/1274940.1274950 |
0.423 |
|
2007 |
Zagal JP, Bruckman AS. From gamers to scholars: Challenges of teaching game studies 3rd Digital Games Research Association International Conference: "Situated Play", Digra 2007. 575-582. |
0.523 |
|
2006 |
Zagal JP, Rick J, Hsi I. Collaborative games: Lessons learned from board games Simulation and Gaming. 37: 24-40. DOI: 10.1177/1046878105282279 |
0.535 |
|
2005 |
Zagal JP, Bruckman AS. From Samba schools to computer clubhouses: Cultural institutions as learning environments Convergence. 11: 88-105. DOI: 10.1177/135485650501100107 |
0.554 |
|
2005 |
Zagal JP, Mateas M, Fernández-Vara C, Hochhalter B, Lichti N. Towards an ontological language for game analysis Proceedings of Digra 2005 Conference: Changing Views - Worlds in Play. |
0.367 |
|
2000 |
Zagal JP, Nussbaum M, Rosas R. A model to support the design of multiplayer games Presence: Teleoperators and Virtual Environments. 9: 448-462. DOI: 10.1162/105474600566943 |
0.476 |
|
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